Desire Slotmachine : analysis of Genie
Prototype 01
Prototype 02
Prototype 03
Narrative Studio'08 Project : Genie's Desire machine from tu on Vimeo.
Final Prototype
2.11.2008
2.03.2008
Narrative Studio 08 : Project 01 : 3D Comics
It is the classic story of "Cat & Fish".
Story break down :
1) Cat sees the fish across the room
2) Cat creeps up to the fish tank
3) Cat observes the fish swim quietly, ready to attack
4) Cat attacks the fish, water splash all over the place
5) The cat died, because the fish reversely eat the cat!
The story has been divided into 5 frames. Within a clear plastic cube filled with water, the viewer can see 2 frames per each box. To change the frame, simply just turn the box on the side, next frame will be visible. Viewer can choose to see from cat perspective or fish's. 3 Cubes combines to make the whole story. Check it out down here!

Story break down :
1) Cat sees the fish across the room
2) Cat creeps up to the fish tank
3) Cat observes the fish swim quietly, ready to attack
4) Cat attacks the fish, water splash all over the place
5) The cat died, because the fish reversely eat the cat!
The story has been divided into 5 frames. Within a clear plastic cube filled with water, the viewer can see 2 frames per each box. To change the frame, simply just turn the box on the side, next frame will be visible. Viewer can choose to see from cat perspective or fish's. 3 Cubes combines to make the whole story. Check it out down here!

Labels:
3d comic,
cat and fish,
narrative08
12.21.2007
Life in the box : Full Text
LIFE IN THE BOX:
The link to full text, PDF Format :
Life_in_the_box.pdf
ABSTRACT:
The little space calls 'elevator' is so unique. It is the transit space that we have taken for grated in our daily life. It is the essential components of the urbanized society, which also help enabling the expansion of vertical city, like New York. However, this steel cage has always been unpleasant for human. The sense of awkwardness, tension and stress often signed within the elevators. “Life in the box” project is intended to explore these aspects of human behaviors in relations to the elevator. Through the concept of ‘building human Companionship’, the project aim to answer these questions;
- What is the relationship of human behaviors and emotions with closed space?
- Why does people closed themselves to others as the strangers in such place?
- Can design and technology help easing personal tension/stress/awkwardness and create the ‘instant’ communication and relationship?
- Can we change the experience of elevator riding?
The key strategy for the project is to establish the relationship/bond between the visitors and ‘the elevator pet’. We believe that the existence of the life-form in elevator would eventually promote interaction between strangers (or triangulation) as well as releasing stress in each riding section. By introducing the series of prototypes from the basic (non-digital) to digital, we have created the effective experiments on the elevator riders at Parsons, the New School for Design.
Many interest feedbacks have suggested the valid proves, that the concept of building human companionship with elevator pet could potentially be further developed into fully integrated digital installation. Questions still remain unanswered, due to the fact that each elevator has its own unique culture. The installation must be carefully implemented with the research on the particular rider behavioral pattern. It is simply because human is complicated and unpredictable.

The link to full text, PDF Format :
Life_in_the_box.pdf
ABSTRACT:
The little space calls 'elevator' is so unique. It is the transit space that we have taken for grated in our daily life. It is the essential components of the urbanized society, which also help enabling the expansion of vertical city, like New York. However, this steel cage has always been unpleasant for human. The sense of awkwardness, tension and stress often signed within the elevators. “Life in the box” project is intended to explore these aspects of human behaviors in relations to the elevator. Through the concept of ‘building human Companionship’, the project aim to answer these questions;
- What is the relationship of human behaviors and emotions with closed space?
- Why does people closed themselves to others as the strangers in such place?
- Can design and technology help easing personal tension/stress/awkwardness and create the ‘instant’ communication and relationship?
- Can we change the experience of elevator riding?
The key strategy for the project is to establish the relationship/bond between the visitors and ‘the elevator pet’. We believe that the existence of the life-form in elevator would eventually promote interaction between strangers (or triangulation) as well as releasing stress in each riding section. By introducing the series of prototypes from the basic (non-digital) to digital, we have created the effective experiments on the elevator riders at Parsons, the New School for Design.
Many interest feedbacks have suggested the valid proves, that the concept of building human companionship with elevator pet could potentially be further developed into fully integrated digital installation. Questions still remain unanswered, due to the fact that each elevator has its own unique culture. The installation must be carefully implemented with the research on the particular rider behavioral pattern. It is simply because human is complicated and unpredictable.

Prototype : Elevator Pet has born.
12.13.2007
Cube World
One of the inspirations of my concept life in the box
What is Hitch got to do with my project. Watch the first part of the movie where he uses the dog as the connection between strangers.
What is Hitch got to do with my project. Watch the first part of the movie where he uses the dog as the connection between strangers.
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